Abstract:According to the characteristics of distributed operations in Mosaic warfare, a theoretical method of dynamic reconfigurable combat architecture is proposed, which based on the perception of kill chain. The applicability of dynamic reconfigurable computing theory, the granularity of kill chain operators, and mosaic blocks and kill chain classes are analyzed. Kill chain awareness algorithm model and mapping transformation algorithm model of operator matching architecture are described, by using category theory, set theory, hyper graph and reconfigurable computing methods. Finally, the applicability and feasibility of the algorithm are verified with some examples.